Autodesk AutoCAD 2027
The drafting application that the DWG format was built around.
The texturing application that paints materials directly onto a 3D model with real physical response, in its current release, with the full smart material and mask library and the bundled baker installed.
Overview
Substance 3D Painter changed how texturing is done by letting an artist paint on the model itself rather than on a flattened map they have to imagine wrapping around it. Brush a scratch across a metal edge and it appears on the model in real time with correct roughness and reflection, because everything is painted as physically based material rather than flat colour.
The intelligence in the program is in its smart materials and masks. A smart material carries not just a look but the logic for where wear should fall, so applying an aged metal to a new object automatically weathers the edges and recesses the way real wear does. The mask generators read the mesh curvature, ambient occlusion, and thickness to place dirt and grime where they would actually collect.
Baking is built in, which is the step that makes all of the above work. The bundled baker computes the curvature, ambient occlusion, normal, and thickness maps from a high resolution version of the model, and those maps are what drive the smart masks. Everything needed to go from a raw mesh to a finished texture set lives in one application.
This build installs with the full smart material, brush, and mask library rather than leaving the content to download afterward. Export presets cover the major render engines and game engines, and the licensing step is applied before first launch so the program runs without a sign in.
Feature set
Materials are painted directly onto the 3D surface with correct physical response shown in real time.
Materials that carry wear logic, so applying an aged look weathers edges and recesses automatically.
Generators that read curvature, occlusion, and thickness to place dirt and grime where it would truly collect.
Computes the curvature, occlusion, normal, and thickness maps that drive the smart masks from a high resolution mesh.
The full smart material, brush, and mask set installs with the application rather than downloading later.
Output presets for the major render engines and game engines built into the package.
Changes in this build
Installation
Hardware
| Processor | Intel or AMD, 64-bit, 4 cores or more |
|---|---|
| Memory | 16 GB minimum, 32 GB for 4K texture sets |
| Graphics | 4 GB VRAM minimum, 8 GB for high resolution painting and baking |
| Storage | 12 GB install plus space for the content library |
| Display | 1920 x 1080 |
| System | Windows 10 version 22H2 or Windows 11 |
Package
| Title | Adobe Substance 3D Painter |
|---|---|
| Version | 12.1.0.552 |
| Developer | Adobe |
| Category | CAD & 3D |
| Platform | Windows 10 / 11 (64-bit) |
| Package size | 2.68 GB |
| Interface languages | Multilingual (9 interface languages) |
| Release identifier | BS-12100552 |
| Listed | 1 year ago |
| Last rebuilt | 4 days ago |
| Total downloads | 358,538 |
Questions
Yes. The smart materials, brushes, and masks install with the application rather than downloading afterward.
Yes. The bundled baker computes the maps that drive the smart masks from a high resolution version of the model.
The major render and game engine presets are included, and custom output templates can be built for anything else.
The mesh maps were not baked or the UVs overlap. Bake the maps first and separate any overlapping UV shells.
The drafting application that the DWG format was built around.
The push-pull modeller that architects and set designers reach for when an idea needs to exist in three dimensions this afternoon.
The building information modelling application that architectural.
The parametric mechanical design package in its Premium configuration.