Autodesk AutoCAD 2027
The drafting application that the DWG format was built around.
The photoreal rendering engine that plugs straight into SketchUp, turning a working model into a finished image with real materials, real lighting, and the interactive preview that makes look development a matter of minutes.
Overview
V-Ray is the renderer that made photoreal output normal in architecture and product visualisation, and this is the version that lives inside SketchUp rather than in a separate application. It adds a toolbar, a material system, and a render engine to a program known for fast massing models, which turns SketchUp into something that can produce a presentation image rather than only a study.
The interactive renderer is the feature that changes the workflow. A preview window updates continuously as materials, lights, and the camera are adjusted, so look development happens by eye rather than by rendering, waiting, and guessing again. On a capable machine the feedback is close to immediate.
The material and light set is what carries the realism. Physically based materials with real reflection and refraction, a sun and sky system that matches a location and time, and light sources that behave like their real counterparts mean a scene reaches a believable result without hand-tuning every value.
This build installs the full plugin with the material library and the Chaos Cosmos asset browser hooks, and applies its licensing before first launch so it opens ready inside SketchUp without an online sign in.
Feature set
A live preview updates as you change materials, lights, and the camera, so look development is done by eye.
Reflection, refraction, and coat layers that behave like real surfaces without hand-tuned values.
A physical daylight system that matches a location and time for accurate architectural lighting.
Area, dome, sphere, and IES lights that behave like their real counterparts.
Render on the processor, the graphics card, or both together depending on the hardware available.
A bundled library of ready surfaces to drop onto a model and adjust rather than build from scratch.
Changes in this build
Installation
Hardware
| Processor | Intel or AMD, 64-bit, multi-core recommended |
|---|---|
| Memory | 16 GB minimum, 32 GB for large scenes |
| Graphics | 8 GB VRAM card recommended for GPU rendering |
| Storage | 6 GB install plus asset library space |
| Display | 1920 x 1080 |
| System | Windows 10 version 22H2 or Windows 11, with a supported SketchUp installed |
Package
| Title | Chaos V-Ray for SketchUp |
|---|---|
| Version | 7.40.02 |
| Developer | Chaos |
| Category | CAD & 3D |
| Platform | Windows 10 / 11 (64-bit) |
| Package size | 2.18 GB |
| Interface languages | Multilingual (8 interface languages) |
| Release identifier | BS-74002001 |
| Listed | 1 year ago |
| Last rebuilt | 6 days ago |
| Total downloads | 659,869 |
Questions
The recent releases. Install SketchUp first and the plugin detects a supported version during setup.
GPU rendering does. CPU rendering works without one, more slowly, on any capable processor.
Heavy geometry or very large textures. Lower the preview resolution while developing the look and render final at full size.
Yes. The bundled library installs with the plugin. Cosmos assets that stream will still fetch on demand.
The drafting application that the DWG format was built around.
The push-pull modeller that architects and set designers reach for when an idea needs to exist in three dimensions this afternoon.
The building information modelling application that architectural.
The parametric mechanical design package in its Premium configuration.