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CLO Standalone

Garment design with a real time cloth simulator behind it, so a flat pattern can be sewn, draped, and fitted on a parametric avatar before any fabric is cut.

Version 2025.2.236 2.42 GB Windows 10 / 11 (64-bit) Updated 1 week ago

Overview

What this release is

CLO connects two things that used to sit in separate worlds: the flat pattern and the finished garment. You draw the pattern pieces in a two dimensional window, define the seams between them, and the three dimensional window shows the garment sewn together and hanging on an avatar in real time. Change a pattern line and the drape updates as you watch.

The cloth simulation is the part that has to be right, and it is. Fabric is defined by real physical properties covering weight, stretch, bend, and friction, and a preset library holds measured values for common materials. A garment in denim and the same garment in silk behave differently in the simulation because the numbers behind them are different, not because someone adjusted a stiffness slider until it looked plausible.

The avatar is fully parametric with editable measurements across every dimension, plus poses and animation for seeing how a garment moves rather than only how it hangs. Fit analysis overlays tension, pressure, and clearance maps directly onto the garment, showing exactly where a pattern is pulling before anyone has cut anything.

The material and trim side covers texture mapping with tiling and repeat control, physically based material properties, topstitching, buttons, zips, pleats, and gathers, and hardware placed as real geometry rather than as a painted texture. Print placement is set on the three dimensional garment and mapped back onto the flat pattern for production.

Output serves both directions. Production ready pattern files export to the industry formats with grading and seam allowances, while the three dimensional garment exports as geometry with materials for rendering elsewhere, along with high quality renders produced inside the program.

Feature set

What you get

Linked pattern and garment

Two dimensional pattern and three dimensional drape shown together, with changes to one updating the other in real time.

Physical fabric properties

Weight, stretch, bend, and friction from measured presets, so different materials genuinely behave differently.

Parametric avatar

Fully editable measurements plus poses and animation for judging movement as well as hang.

Fit analysis

Tension, pressure, and clearance maps laid over the garment, showing where a pattern pulls before anything is cut.

Trims and hardware

Topstitching, buttons, zips, pleats, and gathers as real geometry rather than painted detail.

Production output

Pattern export to the industry formats with grading and seam allowances, plus garment geometry and renders.

Changes in this build

What changed

  • Faster simulation on garments with many layers and heavy trim geometry
  • Improved fabric preset library with additional measured materials
  • Reworked fit analysis display with clearer pressure gradients
  • Better handling of print placement across seams and around curved panels
  • Fixed the simulation instability that appeared when an avatar pose was changed mid solve

Installation

How to install it

  1. Extract the archive to a short path on a drive with at least 8 GB free.
  2. Run the installer as administrator and let it place the fabric and avatar libraries on the default drive.
  3. Apply the licensing step from the included folder before the first launch.
  4. Start the program offline so the licence check does not run against a server.
  5. Set the simulation quality to a lower level while drafting and raise it only for the final drape.

Hardware

System requirements

ProcessorIntel or AMD, 64-bit, higher clock speed preferred, four cores or more
Memory16 GB minimum, 32 GB for multi layer garments
GraphicsGPU with 4 GB VRAM minimum, 8 GB recommended for rendering
Storage8 GB free space plus room for project files
Display1920 x 1080 minimum, dual monitors helpful for the split workspace
SystemWindows 10 version 21H2 or Windows 11

Package

Release information

TitleCLO Standalone
Version2025.2.236
DeveloperCLO Virtual Fashion
CategoryCAD & 3D
PlatformWindows 10 / 11 (64-bit)
Package size2.42 GB
Interface languagesMultilingual (10 interface languages)
Release identifierBS-20252361
Listed2 years ago
Last rebuilt1 week ago
Total downloads163,220

Questions

Before you start

Can existing patterns be imported?

Yes, from the common industry pattern formats, with grading and seam allowances preserved where the source file carries them.

Are the fabric presets accurate?

They come from measured material properties, so they are a genuine starting point. Adjust them against a physical sample for final work.

Can the garment be rendered elsewhere?

Yes, exported as geometry with materials for any renderer, though the internal renderer handles most presentation needs.

Why does the simulation slow down on a finished garment?

Layers, trims, and high particle density all add cost. Drop the quality while working and raise it for the final drape.

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